I guess you want to use Memory View as literal memory, not typed at all, not bound by bit/byte/word, i.e. it's all just bytes (or technically bits). That is truly a "memory" editor.
You may, instead, want to look at the power of "unions" within UDTs (User Data Type, i.e. user defined structures). You can lay out UDT members on top of the same memory area. This is VERY common in C type "device" level programming, where a C structure has multiple union members that lays "on top of" memory. Do-mores UDT mechanism has this capability.
For a quick example, look at the built-in type for date/time structure. It has 2 DWORD fields, one called .Date and one called .Time. These "members" actually just lay "on top of" the Year/Month/Day of the (.)Date, and DayOfWeek, Hour, Minute, Second lay on top of the (.)Time
I've attached 2 screen shots. The first screen shot shows the Structure Member Field Details dialog of the DateTime structure. Note the Layout column. It shows the specific memory layout description, which DWORD it exists (since structures are always DWORD aligned), along with which bit, byte, or word within that DWORD (if it's not just a signed 32 or float). Note how the .Date and .Time fields occupy the whole DWORD where the other "smaller" structure members exist.
The second screen shot is the Memory Layout dialog of the same structure - a visual representation of the memory layout. Again, note how the .Date and .Time members occupy the same DWORD offsets as the other sub-Date and sub-Time members.
You can easily describe the "control structure" into a UDT, with bits being precisely layed out like they are in the source control device, but then laying a "byte" or "word" or "dword" member on top of those bits, being able to reference the same UDT members multiple ways (like $Now.Date and $Now.Time).
It's a buried feature, but it's there. Very powerful. MEMCOPY is what you would use to bring in raw bytes/words on top of a heap item or block element of the DriveCtrlStruct UDT (or whatever you call it). You would need utilize a Data View, not a Memory View for editing.