Well, yes it is possible to try to do to much in one rung. However, sometimes the intent is more clear or the rung tighter when combined. I want to have the flexibility to write the way it makes the most sense to me for the particular case rather than have to work around the limits of the ladder implementation, and that, for this issue, is what you're giving us. Thank you!
If a rung doesn't do what it looks like it does to a person reading it and applying normal ladder solving rules, that's a sign the engine needs work, not the person.
In a somewhat related issue, I'd like to request the editor start each rung with an invisible LD ST1 (at least for rungs that only connect to the left rail one time), so we don't have to put one in explicitly to keep it from combining with the previous rung. There's a place where I think less screen clutter WOULD add to readability.
Thanks!