I ended up making two new subroutines for my program, one for acceleration, and one for deceleration. The PLC compares the current speed with the set speed. If the set speed is above or below the current speed, it starts the proper subroutine. It determines the amount that it needs to adjust the speed, divides it into 10 pieces, and then adjusts the current speed every second by that small piece (I called it the delta) until the line is at the set speed.
I had to go back and rework my PID settings, but I got it pretty dialed in. I set the line to 500FPM. The dancer goes above the setpoint, but not quite to its limit (around 90% of travel), and then dips back to around 10% at the bottom. It then slowly curves toward the setpoint. I've been working on making the turret speedmatch when the front cuts, and it looks like it's doing a great job, but after it cuts, my outboard arbor isn't shutting off properly. I'm still working on that, but I ran out of scrap film to trial. They're working on getting me some more to finish it out, but I'm very close.